Dienstag, 24. August 2010

Logoff: Bad Idea!

As we know, you can log off during a fight.
Your ship will than warp of in a random direction and stay online for 15min. So even you think you're offline, you're not.
If, in our case, the agressed ship is a very sudden ninja, prepare for some heavy ninja-fleet-action, including awesome ID scanning abilities and a total overkill of RR units.

What follows is a three-step-screenshot-event what happend as we approached the clueless, offline Hurricane.
It didn't move an inch, the guy seriously ragelogged and didnt come back.

Roughly 15min for scanning a whole system and pewing down a Hurricane.
Here we go, Suddenly Ninjas arrives with an overkill fleet.



Arrival.





pewing the cane.








the end. one hurricane down, one happy overkill ninja fleet.

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about this blog

Yes, another blog about internetspaceships!
If you haven't guessed by now, this blog is about a great game called "Eve Online".

This blog is dedicated to the fun side of this game, like blowing stuff up, spending huge amounts of ISKs on exotic dancers and the like. NOT the technical/tactical stuff filled with millions of acronyms and discussion.
So if you wanna discuss fittings or remind me that the 10% explosion resistance hole will kill me, please, go away. Visit battleclinic or something...